Some puzzles in Where Winds Meet feel playful and precise, yet the stone slab gate challenge can break that streak. When the game places you on the wrong side of the gate or traps you between two sealed passages, the puzzle stops behaving like a puzzle. Instead, you feel as if the world forgot where you stood. The good news is that the fix stays simple once you understand how the quest relocates your character.
This guide stays focused on one thing: how you can correct the bug and continue the quest without unnecessary detours.
Why This Bug Happens
The moment you pull the stone slab and watch the gate react, the mission creates a small checkpoint. When the bug triggers, the checkpoint aligns with the quest objective but not with your physical location. The game continues to point at the cavern, yet you remain outside the gate or wedged between two barriers. The quest wants you inside, but your character stands somewhere the mission does not expect.
Because the issue revolves around placement, the fix simply forces the mission to choose a new valid position for your character.
Fix One: Re Enter the Cavern When You Are Outside the Gate
This fix helps when you stand outside the cavern and cannot reach the puzzle room again.
1. Track the Mission
Open your quest list and set the stone slab mission as the active objective. Tracking ensures the fast travel system knows what to prioritize.
2. Leave the Mission Area
Move away from the bugged zone. Step far enough that the quest no longer treats your current spot as relevant.

3. Return Through Fast Travel Using Panel Actions
Use panel actions to fast travel directly back to the quest point.
On PS5: open the touchpad, then tap the left button.
This relocation places you inside the cavern again, right where the mission wants you. You can hold the slab, open the gate and continue the sequence normally.
Fix Two: Escape the Space Between Two Gates
Some players end up trapped between two shut gates. Movement stops feeling like exploration and turns into pacing between two locked walls. Restarting the mission from the quest menu corrects this specific trap.
1. Teleport Out
Use any teleport option to leave the corridor. The goal is to step out of the broken zone so the mission can refresh.
2. Return to the Location
Once you re enter the area, open the quest menu.
3. Restart the Mission From Where You Left Off
Select the restart option. The mission places you on a clean path and restores the gate logic.
You can now repeat the puzzle without the geometry locking you in place.
Why These Fixes Work
Both approaches ask the mission to rebuild your position. When you track the quest, leave the zone, and return through fast travel, you trigger a soft placement reset. When you restart the mission after teleporting out, you trigger a fresh checkpoint. In both cases, the system chooses a correct space inside the cavern and brings the puzzle back to life.
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