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How to Train Pokémon in Pokémon Champions

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The main dashboard of Pokémon Champions featuring the character Tatora, with menu icons for Battle, Box, Recruit, Train, and Shop.

Pokémon Champions replaces traditional EV grinding with a streamlined training menu that lets you customise your team’s stats, moves, abilities, and Nature all in one place. No traditional EV training, Vitamins, Berries, or Mints are needed; everything is handled directly in the menu. The better your training setup, the easier it becomes to outplay rivals consistently. This guide covers every part of the system, including how to earn Victory Points (VP), exact costs, and how to spend them efficiently from day one.

Pokémon Champions Training System Overview

A screenshot of the Pokémon Champions training menu featuring the NPC Cordy and an Ampharos, highlighting options for Pokémon Training, Replica Teams, and Battle Tutorials.
Credit: The Pokémon Works
Training OptionWhat It DoesVP Cost
Stat PointsRedistribute stats across HP, Attack, Defense, Sp. Atk, Sp. Def, Speed5 VP per Stat Point
Stat Alignment (Nature)Boost one stat by 10%, reduce another by 10%~500 VP
MovesSelect any move from the Pokémon’s full learnset~250 VP per move
AbilityChoose any ability including Hidden Abilities~500 VP

All training costs Victory Points (VP), which you earn purely through gameplay. VP cannot be bought with real money, which means training progress is tied entirely to how much you play. Alternatively, a Training Ticket reduces the total VP cost of a full session to zero.

A confirmation dialogue box in Pokémon Champions asking the player if they want to spend 1,000 VP to train an Incineroar, showing the balance decreasing from 23,000 to 22,000 VP.
Credit: The Pokémon Works

Realistic total cost for fully optimising one Pokémon across all four categories sits at approximately 2,000 to 2,340 VP without a Training Ticket. Exact totals vary slightly depending on how much stat redistribution a specific Pokémon requires.

How to Earn Victory Points (VP)

VP is the foundation of the entire training system, so understanding how to earn it efficiently matters before you start spending. Here are all the confirmed ways to earn VP in Pokémon Champions:

VP SourceDetails
Ranked BattlesPrimary method. VP awarded for both wins and losses, with significantly more for wins and win streaks
Daily MissionsComplete any 3 daily tasks to earn up to 500 VP per day
Weekly MissionsTasks such as winning ranked battles or landing super-effective moves reward several thousand VP per week
Starter MissionsOne-time early game tutorial rewards totalling around 10,000 VP
Battle Pass (free track)VP awarded at multiple reward tiers
Battle Pass (paid track)More VP rewards and additional Training Tickets than the free track
Monthly / Annual MembershipExtra benefits beyond the Battle Pass, including additional Training Tickets and missions
Training TutorialsCompleting tutorials such as the Double Battles training grants VP
Training sessionsCompleting training changes can occasionally reward small amounts of VP (around 50 to 100 VP per session)
Login streaksLogging in for 5 consecutive days can grant 2,000 VP, repeatable in some cases
Pokémon HOME transferFirst-time transfer of eligible Pokémon grants a one-time bonus of 3,000 VP
Achievements and eventsOccasional VP rewards during special in-game events

Ranked Battles are the most efficient long-term source since even losses award VP. However, Daily Missions deserve consistent attention as well. The 500 VP per day from completing daily tasks compounds quickly into a substantial training budget across a week of regular play.

Since VP cannot be purchased directly, competitive training is fully accessible through regular gameplay. The paid Battle Pass and Monthly or Annual Membership options speed up ticket and VP gains for players who want to accelerate their progression, but the free track provides enough to train competitively through consistent play.

How to Access the Training Menu

  • Step 1: Open the Training menu from the main navigation.
  • Step 2: Select Pokémon Training from inside the menu.
  • Step 3: Choose the Pokémon you want to train from your roster. Note that permanently recruiting a Pokémon via VP or a Teammate Ticket is required before full training access unlocks. Trial Recruitment Pokémon cannot be trained at all during their 7-day trial period.
  • Step 4: Make your desired changes across Stats, Moves, Stat Alignment, and Ability.
  • Step 5: Press Confirm (A button on Nintendo Switch) to spend the required VP and make your changes permanent. Alternatively, on the confirmation screen, select the Training Ticket option to reduce the total cost to zero.
The Pokémon selection screen in Pokémon Champions showing a grid of available Pokémon with a detailed stat and move preview for a Shiny Incineroar on the right.
Credit: The Pokémon Works

At any point during this process, press Y to view your Pokémon’s battle data. This helps you identify stat weaknesses or patterns from recent battles before committing your VP spend.

Stat Points – How the New System Works

The Stat Point system fully replaces traditional EV training. No consumables, no grinding specific Pokémon species, and no Vitamins required. You allocate stat points directly through the training menu with complete control over the outcome.

Key numbers to know:

DetailValue
Total Stat Points per Pokémon66 SP
Maximum SP per individual stat32 SP
Cost per Stat Point5 VP
Battle level (all matches)Fixed at Level 50
IVsMaximum (31) assumed for all Pokémon

You can distribute your 66 Stat Points freely across all six stats: HP, Attack, Defense, Special Attack, Special Defense, and Speed.

How to adjust stat points:

  • Select the stat you want to reduce and use the L button to decrease assigned points
  • The freed points become available to assign elsewhere immediately
  • Select the stat you want to increase and use the R button to add points to it
  • If the gauge turns red, you have hit the 32 SP cap for that stat and cannot increase it further
  • The screen displays your current allocation, for example 66/66, confirming whether all points are accounted for before you confirm

Fully optimising a Pokémon’s stat spread can cost 300 to 400+ VP depending on how much redistribution is needed from the default layout.

Stat Alignment – Changing Your Pokémon’s Nature

Stat Alignment is the Pokémon Champions version of Natures. Each alignment boosts one stat by 10% while reducing another by 10%, so choosing the right one for your Pokémon’s intended role matters significantly.

To change Stat Alignment, select the current alignment shown on the left side of the training screen. A chart appears showing all compatible options for that Pokémon. The top row shows which stats will be decreased, and the left side shows which stats will be increased by each option.

One of the biggest quality-of-life improvements here is that you can apply any compatible alignment regardless of what Nature the Pokémon originally had. This eliminates the need to hunt for specific Natures during recruitment, which saves considerable time when building your team.

Cost: approximately 500 VP per change.

Moves – Full Learnset Access

From the right side of the training screen, you can view and change your Pokémon’s current move set. Selecting a move brings up the full list of compatible options from that Pokémon’s complete learnset, including moves learned through TMs and other methods.

You are not limited to moves the Pokémon currently knows. If a move exists anywhere in that Pokémon’s learnset, it is available through training. You can also reorganise move order by highlighting a move, pressing Y, and using the D-Pad to reposition it.

Cost: approximately 250 VP per move changed.

Ability – Including Hidden Abilities

In Pokémon Champions, selecting any ability including Hidden Abilities requires only opening the Ability section on the right side of the training screen and choosing from the full compatible list. Previously, accessing Hidden Abilities required specific methods such as Max Raids, hidden grottos, or Ability Patches. Here, it is a straightforward menu selection.

This also means you can freely switch between regular abilities and Hidden Abilities whenever your strategy changes, without sourcing a new Pokémon or specific items.

Cost: approximately 500 VP per change.

How to Use Training Tickets

Training Tickets reduce the entire VP cost of a training session to zero. On the final confirmation screen before committing your changes, select the Training Ticket payment option rather than VP. One ticket covers all changes made in that session, regardless of how many adjustments you are making at once.

Training Tickets come from Battle Pass rewards, Monthly and Annual Membership missions, and occasional in-game events. They are best saved for expensive full overhauls where you are changing Nature, Ability, multiple moves, and stats simultaneously in a single session.

Important Training Restrictions

RestrictionDetail
Trial Recruitment PokémonCannot be trained during the 7-day trial period. Permanently recruit using VP or a Teammate Ticket before training unlocks
Pokémon HOME transfersTraining changes in Champions do not carry over to HOME when the Pokémon is sent back. However, if the same Pokémon returns to Champions later in the same form, its previous training restores automatically
Form changesAny training including stats, moves, Nature, and Ability is lost when a Pokémon changes form. Retraining is required afterward
Champions Pokémon to HOMEPokémon recruited in Pokémon Champions cannot be sent to HOME at all

VP Efficiency Tips for New Players

Training VP costs add up quickly when building multiple competitive Pokémon. These tips keep your spending efficient from the very start:

  • In the first few days, focus on cheap changes. Move changes at ~250 VP and minor stat adjustments cost far less than Nature and Ability changes at ~500 VP each. Farm VP through daily missions and ranked battles before committing to full overhauls
  • Recruit Pokémon with desirable base alignments and abilities. If a Pokémon already arrives with the right Stat Alignment and Ability, you only spend VP on Stat Points and Moves, cutting your total session cost significantly
  • Complete Daily Missions every day. The 500 VP from daily tasks is the most consistent passive income in the game and compounds into thousands of VP per week without extra effort
  • Use your first HOME transfer early. The one-time 3,000 VP bonus from transferring an eligible Pokémon from Pokémon HOME is one of the best early injections of training currency available to new players
  • Press Y before spending to review battle data and confirm your planned changes address the right weaknesses before you commit your VP
  • Since VP cannot be purchased directly, every player trains through the same gameplay loop. Consistency with daily missions and ranked battles puts you in a strong position without spending anything beyond the base game

Pokémon HOME Integration Rules

You can bring Pokémon into Pokémon Champions from Pokémon HOME by linking the same Nintendo Account to both platforms. Pokémon from titles including Pokémon Legends: Z-A and Pokémon GO can visit Champions as long as they appear in the game’s roster.

Key rules to know before you transfer:

  • Only Pokémon that appear in Pokémon Champions can visit from HOME
  • Pokémon recruited in Champions cannot be sent back to HOME
  • Visiting Pokémon from HOME may arrive knowing moves that are not usable in Champions. Training is required to swap those moves before they can compete
  • Training applied in Champions saves to that specific Pokémon and restores automatically if the same Pokémon visits again in the future, provided the form has not changed
  • The first-time transfer of eligible Pokémon grants a one-time 3,000 VP bonus, making an early HOME connection one of the smartest opening moves for any new player

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