Resident Evil Requiem has received its first post-launch patch, and it covers more ground than most players were expecting from an early update. Capcom has rolled out fixes targeting performance, stability, and visual issues across both PC and console, with PC players in particular seeing some meaningful improvements depending on their hardware setup. If your game has been crashing, stuttering, or throwing up visual glitches since launch, here is everything you need to know about what this patch addresses.
Resident Evil Requiem Update 1.110: Key Details
| Detail | Information |
| Update Version | 1.110 (Complete Version 1.110.000) |
| Release Date | March 4, 2026 |
| File Size (PS5) | 1.078 GB |
| File Size (PC/Steam) | 1.4 GB |
| Developer | Capcom |
| Platforms | PS5, PC (Steam) |
What Does the Resident Evil Requiem 1.110 Patch Fix?
Capcom has not yet released a full official changelog at the time of writing. However several confirmed changes and fixes have already been identified across both platforms.
Confirmed Fixes
| Issue | Status |
| Black artefacting when zombie bodies drop in the drainage room | Fixed |
| RTX 40 and 50 series GPU frame rate drops (up to 16% on some systems) | Fixed |
| Intermittent application crashes and system freezes on certain hardware | Fixed |
| Localisation UI text overflow in different languages | Fixed |
| NVIDIA OTA profile update for power draw issues | Addressed via GeForce Driver 595.71 |
Known Issues Not Yet Confirmed as Fixed
The following issues were present at launch and Capcom has not yet confirmed whether this patch fully resolves them:
| Issue | Current Status |
| W870 Police Shotgun visual glitch after updating weapon stock | Unconfirmed |
| Game crashing when changing upscaling settings on PC | Unconfirmed |
| Frame rate drops when interacting with objects or opening item chests | Unconfirmed |
| White spots appearing with high ray-tracing settings enabled | Unconfirmed |
PC-Specific Changes and Performance Improvements
PC players receive the most substantial changes in this update. Here is a breakdown of what has changed on the platform specifically.
Performance Optimisation for RTX 40 and 50 Series GPUs
The patch resolves a bug that caused significant frame rate drops when using RTX 40 and RTX 50 series graphics cards. On some systems, this fix alone delivers a performance improvement of up to 16%, which is a considerable jump for path tracing-heavy setups.
NVIDIA Driver Recommendation
Capcom recommends that all NVIDIA users run the latest GeForce drivers for the best experience. Specifically, the newly released GeForce Hotfix Driver 595.76 includes fixes made directly for Resident Evil Requiem. If you are still experiencing issues after installing the patch, updating to NVIDIA Driver 595.71 or later and restarting your PC should force the new OTA profile update to take effect.
Online Requirement
One change that has caught some players off guard is that Resident Evil Requiem on PC now requires an active connection to Steam in order to play. This appears to have been implemented as part of this update.
Mod Support
The update has also broken RE Framework support for mods. Players using mods built on the RE Framework should expect crashes until mod developers push compatibility updates.
Steam Deck
Although Resident Evil Requiem launched with an “Unsupported” rating on Steam Deck, community reports suggest that following the engine-side optimisations in this patch, the game can now achieve a stable 40 FPS using FSR 3 Balanced Mode.
UI and Localisation Improvements
Beyond performance, the patch also brings some polish to the user interface. Dynamic resizing for text boxes now prevents text from overflowing in different languages, which is a particularly welcome fix for players using non-English localisations of the game.
Key Takeaways
- Resident Evil Requiem Update 1.110 is the game’s first post-launch patch, released on March 4, 2026
- The update is 1.078 GB on PS5 and 1.4 GB on PC via Steam
- The patch fixes black artefacting in the drainage room when zombie bodies drop
- PC players with RTX 40 and 50 series GPUs may see frame rate improvements of up to 16% following a path tracing bug fix
- RE Framework mod support has been broken by this update, so expect crashes if you are running mods
- Resident Evil Requiem on PC now requires an active Steam connection to play
- NVIDIA users should update to GeForce Hotfix Driver 595.76 for the best experience
- Steam Deck players can now reportedly achieve a stable 40 FPS using FSR 3 Balanced Mode
- Several known issues, including the W870 Police Shotgun glitch and upscaling-related crashes, are not yet confirmed as fixed
- Capcom has not released a full official changelog yet, and this article will be updated when they do







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