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When Is Mewgenics Coming to Console? Switch, PS5 & Xbox Release News

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A character standing on a grassy hill surrounded by a massive crowd of cartoon cats with a nuclear mushroom cloud and a UFO in the background, depicting the official Mewgenics game art.

Mewgenics just has absolutely rocked its PC launch – recouping its entire development budget within three hours and earning rave reviews. Naturally, console players want to know: when can PlayStation, Xbox, and Nintendo Switch owners get their paws on Edmund McMillen’s cat-breeding roguelite?

If you’re waiting to play Mewgenics on your console, here’s everything we know about potential ports, release windows, and which platforms might get priority.

Is Mewgenics Coming to Console?

Yes – but specific details remain limited. Developer Edmund McMillen confirmed back in October 2025 that console ports are planned for “next year,” meaning 2026. However, no official announcement has revealed exact release dates or which platforms will receive the game.

During a recent stream, McMillen provided an encouraging update: the positive reviews were promising enough that someone will likely produce Mewgenics for all consoles. However, he cautioned this timeline is “pretty long ways out.”

The takeaway? Console ports are definitely happening – just don’t expect them immediately.

Which Consoles Will Get Mewgenics?

Nintendo Switch & Switch 2

Nintendo Switch has the strongest confirmation. McMillen specifically mentioned Switch plans, with potential news arriving by summer 2026. One developer comment suggests Switch or Switch 2 could receive Mewgenics by the end of 2026.

Given McMillen’s history with Nintendo platforms (The Binding of Isaac: Rebirth performed exceptionally well on Switch), this makes sense as the priority console port.

Switch 2 timing is interesting: The Binding of Isaac: Repentance Plus targets Switch 2 within the next few months, suggesting McMillen maintains strong relationships with Nintendo for new hardware launches.

PlayStation 5 & Xbox Series X|S

Here’s where things get complicated. McMillen stated that other consoles weren’t “worth the squeeze from a porting standpoint.” This comment specifically referenced PlayStation and Xbox platforms.

However, his recent stream update about “all consoles” receiving the game contradicts this earlier stance. The positive reception and strong sales numbers might have changed the cost-benefit analysis.

Current status: Possible but unconfirmed. If sales continue performing strongly on PC and Switch, PlayStation and Xbox ports become more likely.

Why The Console Delay?

Several factors contribute to Mewgenics’ console port timeline:

Porting costs and complexity: Each console platform requires separate development work, testing, and ongoing support. For smaller indie teams, this represents significant investment.

Sales performance matters: McMillen mentioned strong reviews making console production more likely. Essentially, PC success justifies console development costs.

Platform priorities: Switch receives priority treatment, likely due to McMillen’s previous success on Nintendo platforms and the portable gaming audience overlap with roguelite fans.

Publisher involvement: Unlike some indie games that launch simultaneously across all platforms using established publishers, Mewgenics appears to be handling ports more carefully, possibly seeking publishing partners for console versions.

Edmund McMillen’s Console Track Record

Looking at McMillen’s previous games provides insight into Mewgenics’ console future:

Super Meat Boy (2010) launched on Xbox 360 at release, then arrived on PS4 (2015), Wii U (2016), and Switch (2018). This shows McMillen eventually supports multiple console platforms, though timelines vary significantly.

The Binding of Isaac launched PC-exclusive in 2011, but the 2014 remake Rebirth hit PS4 at launch before expanding to 3DS, Wii U, and Xbox One.

Pattern: McMillen prioritizes one or two platforms initially, then expands based on performance and resources.

What Console Players Should Do

If you own a Switch or plan buying Switch 2: You’re in the best position. Switch ports have the strongest confirmation and earliest expected timeline (potentially late 2026).

If you only own PlayStation or Xbox: Be patient. While McMillen’s initial comments about “not worth the squeeze” sound discouraging, his recent statement about “all consoles” suggests these platforms will eventually receive ports – just expect longer wait times.

Can’t wait? The PC version runs on modest hardware specifications. If you have access to any gaming PC or even a Steam Deck, Mewgenics currently offers an introductory discount (down to $27 from $30 through February 24).

Mobile Port Possibility

One Reddit user asked about mobile ports. While no official response exists, McMillen hasn’t mentioned mobile platforms in any statements. Given the game’s complexity and control requirements, mobile seems unlikely in the near future.

The Bottom Line

Switch owners: Expect Mewgenics sometime in 2026, possibly by year’s end. News may arrive by summer.

PlayStation & Xbox owners: Ports are likely but unconfirmed. Timeline remains unclear – could be late 2026 or stretch into 2027.

PC players: You’re already good to go. The game’s crushing it on Steam right now.

Keep watching for official announcements, especially around summer 2026 when McMillen suggested we might hear more concrete news about console versions.


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